Ravindu Sandeepa
I'm
About
Environment Artist & Animator.
Passionate Unreal Engine Environment Designer with proven experience in crafting immersive 3D worlds and producing cinematic-quality game trailers. Currently pursuing a BA (Hons) in Animation and Visual Effects at Falmouth University, UK, with a strong foundation in animation, VFX, and storytelling.
`Demonstrates excellence in both independent and team-driven productions, consistently turning creative concepts into impactful visual experiences.
- Birthday: 14 AUG 2000
- Website: https://ravindusandeepaportfolio.com
- Phone: +94 70 454 5031
- City: Kaluthra,Sri Lanka
- Age: 25
- Degree: Animation & VFX
- Email: ravindu.pathiranage@gmail.com
- Freelance: Available
Happy Clients
Projects
Years of Freelance Experience
Hard Workers
Skills
I design immersive 3D worlds — from modeling and texturing to cinematic lighting and trailer production, blending creativity with technical precision
Resume
Creative and detail-oriented Unreal Engine Environment Designer with a strong passion for crafting cinematic and immersive 3D worlds. Experienced in 3D modeling, lighting, and visual storytelling using Unreal Engine 5, Blender, Maya, and Substance Painter.
Job Experience
FREELANCE UNREAL ENGINE ENVIRONMENT DESIGNER
2020 -Present
Designed and developed detailed 3D environments for 112+ game projects delivered projects within deadlines while maintaining high-quality standards.
- Fiverr Platform
Education
BA (Hons) Animation & Visual Effects (Top-Up Level 6)
2025 -Present
FALMOUTH UNIVERSITY, UK
Currently advancing my creative journey in Animation & Visual Effects through the Top-Up Level 6 program, exploring cinematic storytelling and visual world-building.
Advanced Diploma & BTEC HND in Animation & VFX
2023 - 2025
AMDT SCHOOL OF CREATIVITY, SRI LANKA
Successfully completed the Advanced Diploma & BTEC HND in Animation & VFX with Merit, building strong skills in 3D modeling, animation, and visual storytelling.
BSc (Hons) in Information Technology – Software Engineering
2020 - 2023
SLIIT (Sri Lanka Institute of Information Technology)
Participated in the Software Engineering program, gaining hands-on experience in mobile app development, database management, web design and software development.
Professional Experience
Technical Director / Environment Artist
2025 (8-month project)
Short Film – "Cardboard Dreams" (Group Project of 5 Members), AMDT School of Creativity, Colombo
- Led the technical direction, environment setup and visual quality for the 3D animated short film "Cardboard Dreams".
- Collaborated with a 5-member team to design, model, texture and animate over 13 detailed 3D assets using Autodesk Maya, Substance Painter and Unreal Engine.
- Implemented advanced lighting setups, animation syncing and blueprint systems to enhance cinematic presentation.
- Supervised problem-solving related to export pipelines (.FBX /.alembic) and optimized workflows for rendering and compositing.
- Contributed to story and scene design decisions while maintaining project deadlines and creative consistency.
- Achieved a score of over 75%, reflecting strong technical execution and creative leadership.
COMPLETED AKIMME PROJECT IN THE UK
2022 (10-month project)
AKIMME is a webGL-based metaverse operating on the Ethereum blockchain
Portfolio
Environment
High-quality 3D environment creations built using Unreal Engine. Focused on lighting, level composition, atmosphere, and storytelling to deliver immersive worlds for games and cinematic productions
3D Models
Detailed and production-ready 3D assets modeled in Maya and Blender, with professional texturing workflows using Substance Painter. Optimized for real-time engines and cinematic rendering.
Animation
Character and object animations crafted with smooth motion, strong timing, and visual storytelling. Includes Maya-based animations, Unreal Engine sequences, and VFX-integrated shots.
Trailers & Cinematics
Game trailers, short cinematic sequences, and promotional videos designed with impactful pacing, camera work, and sound design—delivering engaging and visually dynamic storytelling.
Zombie Suvival House 2036
I created this using Unreal Engine and also used Blender to create some of the 3D models here.
Myth
A Journey beyond Legends" is a visually stunning exploration of ancient myths brought to life through the power of Unreal Engine 5.
Poson Poya Day Celebration 2024
This project is a digital tribute to Poson Poya Day, created using Unreal Engine 5. It captures the serene and spiritual essence of this sacred Buddhist celebration through realistic environments, lighting, and storytelling.
Happy Halloween 2024
Step into a mysterious world crafted in Unreal Engine 5, where an old house holds hidden messages and ghostly surprises. Experience the eerie atmosphere and intricate storytelling perfect for Halloween 2024.
Poson Poya Day Celebration 2025
I created the entire pandal here using MAYA, and it was also created as a game using the blueprints in Unreal Engine.
The Coldest Night in August
Thrilled to have played a part in bringing '𝓣𝓱𝓮 𝓒𝓸𝓵𝓭𝓮𝓼𝓽 𝓝𝓲𝓰𝓱𝓽 𝓲𝓷 𝓐𝓾𝓰𝓾𝓼𝓽' to life with Unreal Engine! Directed by the incredibly talented Sajad Sm, this short film is a true masterpiece, and I’m honored to have contributed to its visual magic. Can't wait for everyone to experience it!
Software Experience
Skilled in Unreal Engine 5, Maya, Blender, Substance Painter, DaVinci Resolve, and Premiere Pro for 3D modeling, texturing, environment design, and video editing.
Unreal Engine
Mastering real-time world-building, I use Unreal Engine to craft atmospheric environments, dynamic lighting setups and cinematic sequences that feel alive. From level design to Sequencer animations, every scene is built to immerse the viewer in rich storytelling and next-generation visual detail.
Autodesk Maya
Using Maya as a core production tool, I create high-quality models, animations and scene layouts suitable for both film and game workflows. My process combines precision, clean topology and animation-ready rigging techniques that help bring characters and worlds to life with professional polish.
Blender
Blender is where many of my ideas first take shape—through modeling, sculpting, shading and experimental layouts. I use it to Create 3D models
DaVinci Resolve
From dramatic color tones to final cinematic finishing, DaVinci Resolve is my primary tool for bringing emotional depth to visuals. I use advanced color grading, precise cuts and film-style adjustments to transform raw footage into storytelling-driven, high-impact sequences.
Substance Painter
My texturing workflow relies on Substance Painter to create materials that feel real, worn or fantastically stylized depending on the project. Using PBR smart materials, hand-painted details and custom masks, I develop textures that give every 3D model a unique visual identity and storytelling purpose.
Adobe Premiere Pro
I use Premiere Pro to craft powerful edits from game trailers to cinematic story moments. With rhythm-focused cutting, sound layering and pacing that builds emotion, I turn raw sequences into compelling visual narratives that hold attention from the first frame to the last.
Testimonials
Here’s a selection of client feedback I’ve received on Fiverr, reflecting the quality and dedication I bring to every project
Contact
Address
132/2 Gamunu Mawatha Duwa Temple Road Kaluthara South,Sri Lanka
Call Us
+94 70 4545 031
Email Us
ravindu.pathiranage@gmail.com


















